Calle
"Calle" by 'Pucks'

Desert street

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Long Description

Not Supplied

Making Of

All mesh are modeled in Blender and export to Pov-Ray with povanim.The textures are hand-made or free photos. More details views in source.

Tools Used

Software:Pov-Ray,
Blender for modeling(Povanim(Script)by J.M.Soler for export)
IrfanView,
Gimp,Photoshop for texturing
Windows98
Hardware:
Pentium III 450
512 MB
NVIDIA GeForce4 MX 420.

Supplied Files

calle_extra.jpg (68 kb)

Detail Images

Detail 1: 1280x960 @ 2,168

Detail 2: 960x1280 @ 294,198
Judges Comments

Good modelling, and it's nice to see Blender and Povanim being used. The lighting and texturing are correct but could have used a few more development cycles though: they're way too flat as they stand now. Contrast, contrast, contrast!

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